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[ESX/QBCORE] ADVANCED POLICE JOB Wasabi's Advanced Police Job
A far more immersive experience for both law enforcement and criminals, with community-requested features such as resisting arrest, tackling, multiple LEO departments, and full animations and props.
Features:
- Optimized with 0.00ms idle
- Utilizes state bags
- Multiple LEO departments(No need for separate scripts for separate police jobs)
- Full handcuff props and animations
- Escorting animation
- Keybinds for arrest(Configurable)
- Resisting arrest via skill-check
- Compatible with ox_inventory, qb-inventory, qs-inventory, and mf_inventory(Code open to incorporate a different inventory)
- Tackling(Configurable)
- Job Menu (Configurable)
- Fine players(Compatible with okokBilling and esx billing OR any billing can be added to open code)
- Boss menu(Compatible with wasabi_multijob and esx_society)
- Cloakroom(Compatible with esx_skin and my fork of fivem-appearance OR any skin script can be added to open code)
- Optional target(qtarget/qb-target/ox_target compatible)
- Armory(Configurable by job grade)
- Garage for land & air(Configurable by job grade)
- Ability to incorporate jail script(See docs)
- Most if not all of the pre-existing esx_policejob/qb-policejob features
- EXTREMELY configurable
- Full replacement for any script that depends on esx_policejob/qb-policejob
- And more!
Dependencies:
- es_extended/qb-core
- ox_lib - https://github.com/overextended/ox_lib/releases
- oxmysql - https://github.com/overextended/oxmysql/releases
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