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RS-Dev

Three RS-Dev exploration resources, plus a free weapon skin menu: metal detecting, treasure diving and scuba.

Scripts in this category

3 products

Activities, not jobs

Metal detecting and treasure diving are not careers. Nobody supports themselves doing them and that is fine, because their value is different: they give a player something to do at two in the morning when the city is empty and every job needs a customer.

Servers underinvest in this and then wonder why quiet hours are dead. A solo activity with a small random payoff is what keeps someone logged in until other people arrive.

Diving as a map feature

Scuba diving opens a part of the map that most servers never use. It pairs naturally with treasure diving, and both work better if you have decided in advance what is worth finding down there. A dive with no reward table is a swim.

The weapon skin menu is free and unrelated to the rest, a cosmetic system for servers where weapons are a status item.

The three paid entries are $15 to $20, ESX-badged throughout, with two also supporting QBCore and Qbox. Compare with the metal detecting script on the Lusty shelf.

Frequently asked questions

Do I need to configure what players find?

Yes, and it is the part worth spending time on. A reward table that pays too well turns exploration into a grind; one that pays nothing makes it pointless.

Does scuba diving need a specific map mod?

It uses the existing underwater map. Anything additional is stated on the listing.