Gang & Admin Collection
A short shelf covering the two systems a server needs once its gangs get organised: gang management and the admin tooling to police it.
Scripts in this category
3 productsGangs need structure before they need territory
Gang roleplay collapses in a predictable way. Without membership, ranks and a place to belong to, a gang is a group chat, and conflict becomes deathmatch because there is nothing at stake that a fight can win. A gang system supplies the structure: who is in, who leads, what the group holds.
Territory is the second step, not the first. Add it once there are two groups who would actually contest something.
Administration is the other half
Organised gangs create moderation work, which is why an admin menu sits on the same shelf. The two are related in practice: the more structure your criminal players have, the more often a staff member has to look at what happened and make a call.
The free bodyguard script is the light entry here, and a genuinely useful one on a server where a gang leader should not be walking around alone.
The paid entries run $20 to $30, badged for QBCore, ESX and Qbox. Some of these resources also appear on the Electus shelf.
Frequently asked questions
Do I need a territory system to run gangs?
No, and adding one too early is a common mistake. Membership and ranks come first; territory only means something once two organised groups exist.
Why do some of these products appear twice on this store?
A product can sit in more than one collection. The same resource listed under a creator shelf and a topic shelf is one product, not two.